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LU-4456 osp: extra check for opd_pre 90/8890/8
authorwang di <di.wang@intel.com>
Thu, 16 Jan 2014 23:26:56 +0000 (15:26 -0800)
committerOleg Drokin <oleg.drokin@intel.com>
Wed, 29 Jan 2014 17:52:18 +0000 (17:52 +0000)
1. Add extra check for opd_pre in statfs_interpret, in case
opd_pre has been freed before the callback.

2. switch the sync_fini and pre_fini, so opd_pre will be freed
after all of the possible access has been stopped.

3. opd_pre_waitq will be accessed in several update threads,
osp_precreate, osp_statfs_timer_cb, statfs_interrupt, move
it to osp_device to make sure it is accessiable even after
osp_pre is freed.

Signed-off-by: wang di <di.wang@intel.com>
Change-Id: I5c73cb52e2406ed03570fc3471111c409e6fe08f
Reviewed-on: http://review.whamcloud.com/8890
Tested-by: Jenkins
Reviewed-by: Alex Zhuravlev <alexey.zhuravlev@intel.com>
Reviewed-by: Andreas Dilger <andreas.dilger@intel.com>
Tested-by: Maloo <hpdd-maloo@intel.com>
Reviewed-by: Oleg Drokin <oleg.drokin@intel.com>
lustre/osp/osp_dev.c
lustre/osp/osp_internal.h
lustre/osp/osp_precreate.c

index 819338b..5828d88 100644 (file)
@@ -352,12 +352,12 @@ static int osp_shutdown(const struct lu_env *env, struct osp_device *d)
        rc = osp_disconnect(d);
 
        if (!d->opd_connect_mdt) {
-               /* stop precreate thread */
-               osp_precreate_fini(d);
-
                /* stop sync thread */
                osp_sync_fini(d);
 
+               /* stop precreate thread */
+               osp_precreate_fini(d);
+
                /* release last_used file */
                osp_last_used_fini(env, d);
        }
index 025a249..0871d8d 100644 (file)
@@ -77,8 +77,6 @@ struct osp_precreate {
        struct lu_fid                    osp_pre_last_created_fid;
        /* how many ids are reserved in declare, we shouldn't block in create */
        __u64                            osp_pre_reserved;
-       /* thread waits for signals about pool going empty */
-       wait_queue_head_t                osp_pre_waitq;
        /* consumers (who needs new ids) wait here */
        wait_queue_head_t                osp_pre_user_waitq;
        /* current precreation status: working, failed, stopping? */
@@ -137,6 +135,8 @@ struct osp_device {
        struct osp_precreate            *opd_pre;
        /* dedicate precreate thread */
        struct ptlrpc_thread             opd_pre_thread;
+       /* thread waits for signals about pool going empty */
+       wait_queue_head_t                opd_pre_waitq;
 
        /*
         * OST synchronization
@@ -190,7 +190,6 @@ struct osp_device {
 #define opd_pre_used_fid               opd_pre->osp_pre_used_fid
 #define opd_pre_last_created_fid       opd_pre->osp_pre_last_created_fid
 #define opd_pre_reserved               opd_pre->osp_pre_reserved
-#define opd_pre_waitq                  opd_pre->osp_pre_waitq
 #define opd_pre_user_waitq             opd_pre->osp_pre_user_waitq
 #define opd_pre_status                 opd_pre->osp_pre_status
 #define opd_pre_grow_count             opd_pre->osp_pre_grow_count
index 22a1060..574cd0d 100644 (file)
@@ -65,12 +65,29 @@ static inline int osp_statfs_need_update(struct osp_device *d)
                                d->opd_statfs_fresh_till);
 }
 
+/*
+ * OSP tries to maintain pool of available objects so that calls to create
+ * objects don't block most of time
+ *
+ * each time OSP gets connected to OST, we should start from precreation cleanup
+ */
+static inline bool osp_precreate_running(struct osp_device *d)
+{
+       return !!(d->opd_pre_thread.t_flags & SVC_RUNNING);
+}
+
+static inline bool osp_precreate_stopped(struct osp_device *d)
+{
+       return !!(d->opd_pre_thread.t_flags & SVC_STOPPED);
+}
+
 static void osp_statfs_timer_cb(unsigned long _d)
 {
        struct osp_device *d = (struct osp_device *) _d;
 
        LASSERT(d);
-       wake_up(&d->opd_pre_waitq);
+       if (d->opd_pre != NULL && osp_precreate_running(d))
+               wake_up(&d->opd_pre_waitq);
 }
 
 static int osp_statfs_interpret(const struct lu_env *env,
@@ -108,7 +125,9 @@ static int osp_statfs_interpret(const struct lu_env *env,
        RETURN(0);
 out:
        /* couldn't update statfs, try again as soon as possible */
-       wake_up(&d->opd_pre_waitq);
+       if (d->opd_pre != NULL && osp_precreate_running(d))
+               wake_up(&d->opd_pre_waitq);
+
        if (req->rq_import_generation == imp->imp_generation)
                CDEBUG(D_CACHE, "%s: couldn't update statfs: rc = %d\n",
                       d->opd_obd->obd_name, rc);
@@ -178,23 +197,6 @@ void osp_statfs_need_now(struct osp_device *d)
        }
 }
 
-
-/*
- * OSP tries to maintain pool of available objects so that calls to create
- * objects don't block most of time
- *
- * each time OSP gets connected to OST, we should start from precreation cleanup
- */
-static inline int osp_precreate_running(struct osp_device *d)
-{
-       return !!(d->opd_pre_thread.t_flags & SVC_RUNNING);
-}
-
-static inline int osp_precreate_stopped(struct osp_device *d)
-{
-       return !!(d->opd_pre_thread.t_flags & SVC_STOPPED);
-}
-
 static inline int osp_objs_precreated(const struct lu_env *env,
                                      struct osp_device *osp)
 {