}
/*
+ * Merge two sorted dir info to @dest
+ */
+void e2fsck_merge_dir_info(e2fsck_t ctx, struct dir_info_db *src,
+ struct dir_info_db *dest)
+{
+ size_t size_dir_info = sizeof(struct dir_info);
+ ext2_ino_t size = dest->size;
+ struct dir_info *src_array = src->array;
+ struct dir_info *dest_array = dest->array;
+ ext2_ino_t src_count = src->count;
+ ext2_ino_t dest_count = dest->count;
+ ext2_ino_t total_count = src_count + dest_count;
+ struct dir_info *tmp_array;
+ struct dir_info *array_ptr;
+ ext2_ino_t src_index = 0;
+ ext2_ino_t dest_index = 0;
+
+ if (src->count == 0)
+ return;
+
+ if (size < total_count)
+ size = total_count;
+
+ if (size < src->size)
+ size = src->size;
+
+ tmp_array = e2fsck_allocate_memory(ctx, size * size_dir_info,
+ "directory map");
+ array_ptr = tmp_array;
+ /*
+ * This can be improved by binary search and memcpy, but codes
+ * would be more complex. And if the groups distributed to each
+ * thread are strided, this implementation won't be too bad
+ * comparing to the optimiztion.
+ */
+ while (src_index < src_count || dest_index < dest_count) {
+ if (src_index >= src_count) {
+ memcpy(array_ptr, &dest_array[dest_index],
+ (dest_count - dest_index) * size_dir_info);
+ break;
+ }
+ if (dest_index >= dest_count) {
+ memcpy(array_ptr, &src_array[src_index],
+ (src_count - src_index) * size_dir_info);
+ break;
+ }
+ if (src_array[src_index].ino < dest_array[dest_index].ino) {
+ *array_ptr = src_array[src_index];
+ src_index++;
+ } else {
+ assert(src_array[src_index].ino >
+ dest_array[dest_index].ino);
+ *array_ptr = dest_array[dest_index];
+ dest_index++;
+ }
+ array_ptr++;
+ }
+
+ if (dest->array)
+ ext2fs_free_mem(&dest->array);
+ dest->array = tmp_array;
+ dest->size = size;
+ dest->count = total_count;
+}
+
+/*
*
* Insert an inode into the sorted array. The array should have at least one
* free slot.