In wait_destroy_complete(), there is no need to wait another 1
second when all in flight destroys finish.
Signed-off-by: Li Xi <lixi@ddn.com>
Change-Id: I351616ecf261f1e77c3f8d61f5541a51e327fa83
Reviewed-on: https://review.whamcloud.com/c/fs/lustre-release/+/50144
Tested-by: jenkins <devops@whamcloud.com>
Tested-by: Maloo <maloo@whamcloud.com>
Reviewed-by: Emoly Liu <emoly@whamcloud.com>
Reviewed-by: Andreas Dilger <adilger@whamcloud.com>
Reviewed-by: Oleg Drokin <green@whamcloud.com>
con=0
break;
done
- sleep 1
[ ${con} -eq 1 ] && return 0 # done waiting
+ sleep 1
echo "Waiting ${WAIT}s for local destroys to complete"
WAIT=$((WAIT + 1))
done