CHECK_MEMBER(lov_mds_md_v3, lmm_stripe_count);
CHECK_MEMBER(lov_mds_md_v3, lmm_layout_gen);
CHECK_CVALUE(LOV_MAXPOOLNAME);
- CHECK_MEMBER(lov_mds_md_v3, lmm_pool_name[LOV_MAXPOOLNAME]);
+ CHECK_MEMBER(lov_mds_md_v3, lmm_pool_name[LOV_MAXPOOLNAME + 1]);
CHECK_MEMBER(lov_mds_md_v3, lmm_objects[0]);
CHECK_CDEFINE(LOV_MAGIC_V3);