char *osd_obj_tag = "osd_object";
static int osd_object_sync_delay_us = -1;
-static struct dt_object_operations osd_obj_ops;
-static struct lu_object_operations osd_lu_obj_ops;
-static struct dt_object_operations osd_obj_otable_it_ops;
+static const struct dt_object_operations osd_obj_ops;
+static const struct lu_object_operations osd_lu_obj_ops;
+static const struct dt_object_operations osd_obj_otable_it_ops;
static void
osd_object_sa_fini(struct osd_object *obj)
return false;
}
-static struct dt_object_operations osd_obj_ops = {
+static const struct dt_object_operations osd_obj_ops = {
.do_read_lock = osd_read_lock,
.do_write_lock = osd_write_lock,
.do_read_unlock = osd_read_unlock,
.do_check_stale = osd_check_stale,
};
-static struct lu_object_operations osd_lu_obj_ops = {
+static const struct lu_object_operations osd_lu_obj_ops = {
.loo_object_init = osd_object_init,
.loo_object_delete = osd_object_delete,
.loo_object_release = osd_object_release,
return 0;
}
-static struct dt_object_operations osd_obj_otable_it_ops = {
+static const struct dt_object_operations osd_obj_otable_it_ops = {
.do_attr_get = osd_otable_it_attr_get,
.do_index_try = osd_index_try,
};