attr->la_valid |= LA_FLAGS;
attr->la_flags |= LUSTRE_ORPHAN_FL;
}
+ if (obj->oo_lma_flags & LUSTRE_ENCRYPT_FL) {
+ attr->la_valid |= LA_FLAGS;
+ attr->la_flags |= LUSTRE_ENCRYPT_FL;
+ }
spin_unlock(&obj->oo_guard);
if (S_ISDIR(obj->oo_inode->i_mode) &&