int mdd_lov_destroy(const struct lu_env *env, struct mdd_device *mdd,
struct mdd_object *obj, struct lu_attr *la);
+void mdd_object_make_hint(const struct lu_env *env, struct mdd_object *parent,
+ struct mdd_object *child, struct lu_attr *attr);
+
static inline void mdd_object_put(const struct lu_env *env,
struct mdd_object *o)
{