/* mdd_lock.c */
void mdd_write_lock(const struct lu_env *env, struct mdd_object *obj,
- enum mdd_object_role role);
+ enum dt_object_role role);
void mdd_read_lock(const struct lu_env *env, struct mdd_object *obj,
- enum mdd_object_role role);
+ enum dt_object_role role);
void mdd_write_unlock(const struct lu_env *env, struct mdd_object *obj);
void mdd_read_unlock(const struct lu_env *env, struct mdd_object *obj);
int mdd_write_locked(const struct lu_env *env, struct mdd_object *obj);
struct mdd_object *obj,
const struct lu_attr *la,
int mask,
- enum mdd_object_role role)
+ enum dt_object_role role)
{
return __mdd_permission_internal(env, obj, la, mask, role);
}