if (v1->lmm_magic == LOV_USER_MAGIC_V3 ||
v1->lmm_magic == LOV_USER_MAGIC_SPECIFIC) {
v3 = (struct lov_user_md_v3 *)v1;
if (v1->lmm_magic == LOV_USER_MAGIC_V3 ||
v1->lmm_magic == LOV_USER_MAGIC_SPECIFIC) {
v3 = (struct lov_user_md_v3 *)v1;
if (v1->lmm_pattern == 0)
v1->lmm_pattern = LOV_PATTERN_RAID0;
if (lov_pattern(v1->lmm_pattern) != LOV_PATTERN_RAID0 &&
if (v1->lmm_pattern == 0)
v1->lmm_pattern = LOV_PATTERN_RAID0;
if (lov_pattern(v1->lmm_pattern) != LOV_PATTERN_RAID0 &&