- if (total_weight) {
-#if BITS_PER_LONG == 32
- rand = cfs_rand() % (unsigned)total_weight;
- /* If total_weight > 32-bit, first generate the high
- * 32 bits of the random number, then add in the low
- * 32 bits (truncated to the upper limit, if needed) */
- if (total_weight > 0xffffffffULL)
- rand = (__u64)(cfs_rand() %
- (unsigned)(total_weight >> 32)) << 32;
- else
- rand = 0;
-
- if (rand == (total_weight & 0xffffffff00000000ULL))
- rand |= cfs_rand() % (unsigned)total_weight;
- else
- rand |= cfs_rand();
-
-#else
- rand = ((__u64)cfs_rand() << 32 | cfs_rand()) %
- total_weight;
-#endif
- } else {
- rand = 0;
- }