if (magic == LOV_MAGIC_V3) {
struct lov_mds_md_v3 *v3 = (struct lov_mds_md_v3 *) lmm;
objs = &v3->lmm_objects[0];
- lod_object_set_pool(lo, v3->lmm_pool_name);
+ /* no need to set pool, which is used in create only */
} else {
objs = &lmm->lmm_objects[0];
}
*/
rc = lod_parse_dir_striping(env, lo, buf);
}
-
- if (rc == 0)
- lo->ldo_striping_cached = 1;
out:
RETURN(rc);
}