size[1] = lock->l_lvb_len;
}
req->rq_replen = lustre_msg_size(buffers, size);
+ /* notify the server we've replayed all requests.
+ * also, we mark the request to be put on a dedicated
+ * queue to be processed after all request replayes.
+ * bug 6063 */
+ lustre_msg_set_flags(req->rq_reqmsg, MSG_REQ_REPLAY_DONE);
LDLM_DEBUG(lock, "replaying lock:");