enum {
/* these should be identical to their EXT4_*_FL counterparts, they are
* redefined here only to avoid dragging in fs/ext4/ext4.h */
- LUSTRE_SYNC_FL = 0x00000008, /* Synchronous updates */
- LUSTRE_IMMUTABLE_FL = 0x00000010, /* Immutable file */
- LUSTRE_APPEND_FL = 0x00000020, /* writes to file may only append */
- LUSTRE_NODUMP_FL = 0x00000040, /* do not dump file */
- LUSTRE_NOATIME_FL = 0x00000080, /* do not update atime */
- LUSTRE_INDEX_FL = 0x00001000, /* hash-indexed directory */
- LUSTRE_DIRSYNC_FL = 0x00010000, /* dirsync behaviour (dir only) */
- LUSTRE_TOPDIR_FL = 0x00020000, /* Top of directory hierarchies*/
- LUSTRE_DIRECTIO_FL = 0x00100000, /* Use direct i/o */
- LUSTRE_INLINE_DATA_FL = 0x10000000, /* Inode has inline data. */
- LUSTRE_PROJINHERIT_FL = 0x20000000, /* Create with parents projid */
+ LUSTRE_SYNC_FL = 0x00000008, /* Synchronous updates */
+ LUSTRE_IMMUTABLE_FL = 0x00000010, /* Immutable file */
+ LUSTRE_APPEND_FL = 0x00000020, /* file writes may only append */
+ LUSTRE_NODUMP_FL = 0x00000040, /* do not dump file */
+ LUSTRE_NOATIME_FL = 0x00000080, /* do not update atime */
+ LUSTRE_INDEX_FL = 0x00001000, /* hash-indexed directory */
+ LUSTRE_DIRSYNC_FL = 0x00010000, /* dirsync behaviour (dir only) */
+ LUSTRE_TOPDIR_FL = 0x00020000, /* Top of directory hierarchies*/
+ LUSTRE_DIRECTIO_FL = 0x00100000, /* Use direct i/o */
+ LUSTRE_INLINE_DATA_FL = 0x10000000, /* Inode has inline data. */
+ LUSTRE_PROJINHERIT_FL = 0x20000000, /* Create with parents projid */
/* These flags will not be identical to any EXT4_*_FL counterparts,
* and only reserved for lustre purpose. Note: these flags might
* wired by la_flags see osd_attr_get().
* 2. If these flags needs to be stored into inode, they will be
* stored in LMA. see LMAI_XXXX */
- LUSTRE_ORPHAN_FL = 0x00002000,
- LUSTRE_SET_SYNC_FL = 0x00040000, /* Synchronous setattr on OSTs */
+ LUSTRE_ORPHAN_FL = 0x00002000,
+ LUSTRE_SET_SYNC_FL = 0x00040000, /* Synchronous setattr on OSTs */
- LUSTRE_LMA_FL_MASKS = LUSTRE_ORPHAN_FL,
+ LUSTRE_LMA_FL_MASKS = LUSTRE_ORPHAN_FL,
};
#ifndef FS_XFLAG_SYNC