#ifndef _LUSTRE_NODEMAP_H
#define _LUSTRE_NODEMAP_H
+#include <lustre/lustre_idl.h>
+
#define LUSTRE_NODEMAP_NAME "nodemap"
-#define LUSTRE_NODEMAP_NAME_LENGTH 16
#define LUSTRE_NODEMAP_DEFAULT_ID 0
char nm_name[LUSTRE_NODEMAP_NAME_LENGTH + 1];
/* flags to govern nodemap behavior */
bool nmf_trust_client_ids:1,
- nmf_allow_root_access:1,
- nmf_block_lookups:1,
- nmf_hmac_required:1,
- nmf_encryption_required:1;
+ nmf_allow_root_access:1;
/* unique ID set by MGS */
unsigned int nm_id;
/* nodemap ref counter */
struct hlist_node nm_hash;
struct nodemap_pde *nm_pde_data;
- /* used when unloading nodemaps */
+ /* used when loading/unloading nodemaps */
struct list_head nm_list;
};
+/* Store handles to local MGC storage to save config locally. In future
+ * versions of nodemap, mgc will receive the config directly and so this might
+ * not be needed.
+ */
+struct nm_config_file {
+ struct dt_object *ncf_obj;
+ struct list_head ncf_list;
+};
+
void nodemap_activate(const bool value);
int nodemap_add(const char *nodemap_name);
int nodemap_del(const char *nodemap_name);
void nodemap_test_nid(lnet_nid_t nid, char *name_buf, size_t name_len);
__u32 nodemap_test_id(lnet_nid_t nid, enum nodemap_id_type idtype,
__u32 client_id);
+struct nm_config_file *nm_config_file_register(const struct lu_env *env,
+ struct dt_object *obj);
+void nm_config_file_deregister(const struct lu_env *env,
+ struct nm_config_file *ncf);
#endif /* _LUSTRE_NODEMAP_H */