const struct cl_object_conf *conf);
void cl_object_prune (const struct lu_env *env, struct cl_object *obj);
void cl_object_kill (const struct lu_env *env, struct cl_object *obj);
+int cl_object_has_locks (struct cl_object *obj);
/**
* Returns true, iff \a o0 and \a o1 are slices of the same object.