When the import is itself initialized it is set to
LUSTRE_IMP_NEW. When a client initiates a *_CONNECT RPC it sets the
state to LUSTRE_IMP_CONNECTING. Similarly, it sets the state to
-LUSTRE_IMP_DISCON as it initiates a *_DISCONNECT RPC. Reciving the
+LUSTRE_IMP_DISCON as it initiates a *_DISCONNECT RPC. Receiving the
reply to the *DISCONNECT RPC will set the state to
LUSTRE_IMP_CLOSED. When a (successful) *_CONNECT RPC reply arrives the
state is set to LUSTRE_IMP_FULL. If a target signals a problem or a
recovery condition then the state will proceed through the replay and
recover states. When the target signals that the client connection is
-invalid for some reaon the state will be set to
+invalid for some reason the state will be set to
LUSTRE_IMP_EVICTED. See <<eviction>> and <<recovery>>.
//////////////////////////////////////////////////////////////////////
| imp_delayed_recovery | VBR: imp in delayed recovery
| imp_no_lock_replay | VBR: if gap was found then no lock replays
| imp_vbr_failed | recovery by versions was failed
-| imp_force_verify | force an immidiate ping
+| imp_force_verify | force an immediate ping
| imp_force_next_verify | force a scheduled ping
| imp_pingable | target is pingable
| imp_resend_replay | resend for replay