static char *layout2name(__u32 layout_pattern)
{
- if (layout_pattern == LOV_PATTERN_MDT)
+ if (layout_pattern & LOV_PATTERN_F_RELEASED)
+ return "released";
+ else if (layout_pattern == LOV_PATTERN_MDT)
return "mdt";
else if (layout_pattern == LOV_PATTERN_RAID0)
return "raid0";
- else if (layout_pattern == (LOV_PATTERN_RAID0 | LOV_PATTERN_F_RELEASED))
- return "released";
+ else if (layout_pattern ==
+ (LOV_PATTERN_RAID0 | LOV_PATTERN_OVERSTRIPING))
+ return "raid0,overstriped";
else
return "unknown";
}