if (imp->imp_state == LUSTRE_IMP_FULL) {
IMPORT_SET_STATE_NOLOCK(imp, LUSTRE_IMP_DISCON);
+ spin_unlock_irqrestore(&imp->imp_lock, flags);
+ obd_import_event(imp->imp_obd, imp, IMP_EVENT_DISCON);
rc = 1;
} else {
+ spin_unlock_irqrestore(&imp->imp_lock, flags);
CDEBUG(D_HA, "%p %s: import already not connected: %s\n",
imp,imp->imp_client->cli_name,
ptlrpc_import_state_name(imp->imp_state));
}
- spin_unlock_irqrestore(&imp->imp_lock, flags);
return rc;
}
+void ptlrpc_invalidate_import(struct obd_import *imp)
+{
+ struct obd_device *obd = imp->imp_obd;
+ unsigned long flags;
+ ENTRY;
+
+ spin_lock_irqsave(&imp->imp_lock, flags);
+ /* This is a bit of a hack, but invalidating replayable
+ * imports makes a temporary reconnect failure into a much more
+ * ugly -- and hard to remedy -- situation. */
+ if (!imp->imp_replayable) {
+ CDEBUG(D_HA, "setting import %s INVALID\n",
+ imp->imp_target_uuid.uuid);
+ imp->imp_invalid = 1;
+ }
+ imp->imp_generation++;
+ spin_unlock_irqrestore(&imp->imp_lock, flags);
+
+ ptlrpc_abort_inflight(imp);
+ obd_import_event(obd, imp, IMP_EVENT_INVALIDATE);
+}
+
+void ptlrpc_validate_import(struct obd_import *imp)
+{
+ struct obd_device *obd = imp->imp_obd;
+ unsigned long flags;
+
+ spin_lock_irqsave(&imp->imp_lock, flags);
+ imp->imp_invalid = 0;
+ spin_unlock_irqrestore(&imp->imp_lock, flags);
+
+ obd_import_event(obd, imp, IMP_EVENT_ACTIVE);
+}
+
void ptlrpc_fail_import(struct obd_import *imp, int generation)
{
ENTRY;
LASSERT (!imp->imp_dlm_fake);
- if (ptlrpc_set_import_discon(imp))
- ptlrpc_handle_failed_import(imp);
+ if (ptlrpc_set_import_discon(imp)) {
+ unsigned long flags;
+ if (!imp->imp_replayable) {
+ CDEBUG(D_HA, "import %s@%s for %s not replayable, "
+ "auto-deactivating\n",
+ imp->imp_target_uuid.uuid,
+ imp->imp_connection->c_remote_uuid.uuid,
+ imp->imp_obd->obd_name);
+ ptlrpc_invalidate_import(imp);
+ }
+
+ CDEBUG(D_HA, "%s: waking up pinger\n",
+ imp->imp_target_uuid.uuid);
+
+ spin_lock_irqsave(&imp->imp_lock, flags);
+ imp->imp_force_verify = 1;
+ spin_unlock_irqrestore(&imp->imp_lock, flags);
+
+ ptlrpc_pinger_wake_up();
+
+ }
EXIT;
}
if (msg_flags & MSG_CONNECT_REPLAYABLE) {
CDEBUG(D_HA, "connected to replayable target: %s\n",
imp->imp_target_uuid.uuid);
- imp->imp_replayable = 1;
- ptlrpc_pinger_add_import(imp);
+ imp->imp_pingable = imp->imp_replayable = 1;
} else {
imp->imp_replayable = 0;
}
finish:
rc = ptlrpc_import_recovery_state_machine(imp);
if (rc != 0) {
- if (aa->pcaa_was_invalid) {
- ptlrpc_set_import_active(imp, 0);
- }
+ if (aa->pcaa_was_invalid)
+ ptlrpc_invalidate_import(imp);
if (rc == -ENOTCONN) {
CDEBUG(D_HA, "evicted/aborted by %s@%s during recovery;"
if (rc != 0) {
IMPORT_SET_STATE(imp, LUSTRE_IMP_DISCON);
if (aa->pcaa_initial_connect && !imp->imp_initial_recov) {
- ptlrpc_set_import_active(imp, 0);
- GOTO(norecov, rc);
+ ptlrpc_invalidate_import(imp);
}
- CDEBUG(D_ERROR,
- "recovery of %s on %s failed (%d); restarting\n",
+ CDEBUG(D_ERROR, "recovery of %s on %s failed (%d)\n",
imp->imp_target_uuid.uuid,
(char *)imp->imp_connection->c_remote_uuid.uuid, rc);
- ptlrpc_handle_failed_import(imp);
}
-norecov:
wake_up(&imp->imp_recovery_waitq);
RETURN(rc);
}
CDEBUG(D_HA, "evicted from %s@%s; invalidating\n",
imp->imp_target_uuid.uuid,
imp->imp_connection->c_remote_uuid.uuid);
- ptlrpc_set_import_active(imp, 0);
+ ptlrpc_invalidate_import(imp);
IMPORT_SET_STATE(imp, LUSTRE_IMP_RECOVER);
}
imp->imp_target_uuid.uuid,
imp->imp_connection->c_remote_uuid.uuid);
- ptlrpc_set_import_active(imp, 1);
rc = ptlrpc_resend(imp);
if (rc)
GOTO(out, rc);
IMPORT_SET_STATE(imp, LUSTRE_IMP_FULL);
+ ptlrpc_validate_import(imp);
}
if (imp->imp_state == LUSTRE_IMP_FULL) {
/* For non-replayable connections, don't attempt
reconnect if this fails */
if (!imp->imp_replayable) {
- IMPORT_SET_STATE(imp, LUSTRE_IMP_DISCON);
- request->rq_send_state = LUSTRE_IMP_DISCON;
+ request->rq_no_resend = 1;
+ IMPORT_SET_STATE(imp, LUSTRE_IMP_CONNECTING);
+ request->rq_send_state = LUSTRE_IMP_CONNECTING;
}
request->rq_replen = lustre_msg_size(0, NULL);
rc = ptlrpc_queue_wait(request);