#include "mdd_internal.h"
void mdd_write_lock(const struct lu_env *env, struct mdd_object *obj,
- enum mdd_object_role role)
+ enum dt_object_role role)
{
struct dt_object *next = mdd_object_child(obj);
}
void mdd_read_lock(const struct lu_env *env, struct mdd_object *obj,
- enum mdd_object_role role)
+ enum dt_object_role role)
{
struct dt_object *next = mdd_object_child(obj);