* Copyright 2009 Sun Microsystems, Inc. All rights reserved
* Use is subject to license terms.
*
- * Copyright (c) 2012, 2014, Intel Corporation.
+ * Copyright (c) 2012, 2015, Intel Corporation.
*/
/*
* This file is part of Lustre, http://www.lustre.org/
#include <asm/div64.h>
#include <libcfs/libcfs.h>
-#include <obd_class.h>
#include <lustre/lustre_idl.h>
+#include <lustre_swab.h>
+#include <obd_class.h>
+
#include "lod_internal.h"
/*
spin_lock(&d->lod_desc_lock);
if (ost->ltd_active) {
ost->ltd_active = 0;
+ if (rc == -ENOTCONN)
+ ost->ltd_connecting = 1;
+
LASSERT(d->lod_desc.ld_active_tgt_count > 0);
d->lod_desc.ld_active_tgt_count--;
d->lod_qos.lq_dirty = 1;
spin_lock(&d->lod_desc_lock);
if (ost->ltd_active == 0) {
ost->ltd_active = 1;
+ ost->ltd_connecting = 0;
d->lod_desc.ld_active_tgt_count++;
d->lod_qos.lq_dirty = 1;
d->lod_qos.lq_rr.lqr_dirty = 1;
int rc;
__u32 ost_start_idx_temp;
int speed = 0;
+ int ost_connecting = 0;
__u32 stripe_idx = 0;
__u32 stripe_cnt = lo->ldo_stripenr;
__u32 stripe_cnt_min = min_stripe_count(stripe_cnt, flags);
rc = lod_check_and_reserve_ost(env, m, sfs, ost_idx, speed,
&stripe_idx, stripe, th);
spin_lock(&lqr->lqr_alloc);
+
+ if (rc != 0 && OST_TGT(m, ost_idx)->ltd_connecting)
+ ost_connecting = 1;
}
if ((speed < 2) && (stripe_idx < stripe_cnt_min)) {
/* Try again, allowing slower OSCs */
speed++;
lqr->lqr_start_idx = ost_start_idx_temp;
+
+ ost_connecting = 0;
goto repeat_find;
}
rc = 0;
} else {
/* nobody provided us with a single object */
- rc = -ENOSPC;
+ if (ost_connecting)
+ rc = -EINPROGRESS;
+ else
+ rc = -ENOSPC;
}
out:
/**
* Allocate a striping on a predefined set of OSTs.
*
- * Allocates new striping starting from OST provided lo->ldo_def_stripe_offset.
+ * Allocates new layout starting from OST index in lo->ldo_def_stripe_offset.
* Full OSTs are not considered. The exact order of OSTs is not important and
* varies depending on OST status. The allocation procedure prefers the targets
* with precreated objects ready. The number of stripes needed and stripe
- * offset are taken from the object. If that number can not be met, then the
- * function returns a failure and then it's the caller's responsibility to
+ * offset are taken from the object. If that number cannot be met, then the
+ * function returns an error and then it's the caller's responsibility to
* release the stripes allocated. All the internal structures are protected,
* but no concurrent allocation is allowed on the same objects.
*
* \param[in] th transaction handle
*
* \retval 0 on success
- * \retval -E2BIG if no enough OSTs are found
+ * \retval -ENOSPC if no OST objects are available at all
+ * \retval -EFBIG if not enough OST objects are found
* \retval -EINVAL requested offset is invalid
- * \retval negative negated errno on error
+ * \retval negative errno on failure
*/
static int lod_alloc_specific(const struct lu_env *env, struct lod_object *lo,
struct dt_object **stripe, int flags,
/* If we were passed specific striping params, then a failure to
* meet those requirements is an error, since we can't reallocate
* that memory (it might be part of a larger array or something).
- *
- * We can only get here if lsm_stripe_count was originally > 1.
*/
CERROR("can't lstripe objid "DFID": have %d want %u\n",
PFID(lu_object_fid(lod2lu_obj(lo))), stripe_num,
lo->ldo_stripenr);
- rc = -EFBIG;
+ rc = stripe_num == 0 ? -ENOSPC : -EFBIG;
out:
if (pool != NULL) {
up_read(&pool_tgt_rw_sem(pool));
* The function allocates OST objects to create a striping. The algorithm
* used is based on weights (currently only using the free space), and it's
* trying to ensure the space is used evenly by OSTs and OSSs. The striping
- * configuration (# of stripes, offset,
- * pool) is taken from the object and is prepared by the caller.
+ * configuration (# of stripes, offset, pool) is taken from the object and
+ * is prepared by the caller.
+ *
* If LOV_USES_DEFAULT_STRIPE is not passed and prepared configuration can't
- * be met due to too few OSTs, then allocation fails. If the flag is
- * passed and less than 75% of the requested number of stripes can be
- * allocated, then allocation fails.
- * No concurrent allocation is allowed on the object and this must be
- * ensured by the caller. All the internal structures are protected by the
- * function.
- * The algorithm has two steps: find available OSTs and calucate their weights,
- * then select the OSTs the weights used as the probability. An OST with a
- * higher weight is proportionately more likely to be selected than one with
- * a lower weight.
+ * be met due to too few OSTs, then allocation fails. If the flag is passed
+ * fewer than 3/4 of the requested number of stripes can be allocated, then
+ * allocation fails.
+ *
+ * No concurrent allocation is allowed on the object and this must be ensured
+ * by the caller. All the internal structures are protected by the function.
+ *
+ * The algorithm has two steps: find available OSTs and calculate their
+ * weights, then select the OSTs with their weights used as the probability.
+ * An OST with a higher weight is proportionately more likely to be selected
+ * than one with a lower weight.
*
* \param[in] env execution environment for this thread
* \param[in] lo LOD object
* \param[in] th transaction handle
*
* \retval 0 on success
- * \retval -E2BIG if no enough OSTs are found
- * \retval -EINVAL requested offset is invalid
- * \retval negative negated errno on error
+ * \retval -EAGAIN not enough OSTs are found for specified stripe count
+ * \retval -EINVAL requested OST index is invalid
+ * \retval negative errno on failure
*/
static int lod_alloc_qos(const struct lu_env *env, struct lod_object *lo,
struct dt_object **stripe, int flags,
rand = 0;
}
- /* On average, this will hit larger-weighted osts more often.
- 0-weight osts will always get used last (only when rand=0) */
+ /* On average, this will hit larger-weighted OSTs more often.
+ * 0-weight OSTs will always get used last (only when rand=0) */
for (i = 0; i < osts->op_count; i++) {
__u32 idx = osts->op_array[i];