case __swab32(LOV_USER_MAGIC_V1):
lustre_swab_lov_user_md_v1(v1);
magic = v1->lmm_magic;
- /* fall through */
+ fallthrough;
case LOV_USER_MAGIC_V1:
break;
case __swab32(LOV_USER_MAGIC_V3):
lustre_swab_lov_user_md_v3(v3);
magic = v3->lmm_magic;
- /* fall through */
+ fallthrough;
case LOV_USER_MAGIC_V3:
break;
case __swab32(LOV_USER_MAGIC_SPECIFIC):
lustre_swab_lov_user_md_objects(v3->lmm_objects,
v3->lmm_stripe_count);
magic = v3->lmm_magic;
- /* fall through */
+ fallthrough;
case LOV_USER_MAGIC_SPECIFIC:
break;
case __swab32(LOV_USER_MAGIC_COMP_V1):
__swab32s(&lfm->lfm_type);
__swab32s(&lfm->lfm_flags);
magic = lfm->lfm_magic;
- /* fall through */
+ fallthrough;
case LOV_USER_MAGIC_FOREIGN:
if (!lfm)
lfm = buf->lb_buf;