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LU-16623 lod: handle object allocation consistently
[fs/lustre-release.git]
/
lustre
/
lod
/
lod_pool.c
diff --git
a/lustre/lod/lod_pool.c
b/lustre/lod/lod_pool.c
index
a2e7df4
..
3f05f3f
100644
(file)
--- a/
lustre/lod/lod_pool.c
+++ b/
lustre/lod/lod_pool.c
@@
-794,7
+794,7
@@
void lod_spill_target_refresh(const struct lu_env *env, struct lod_device *lod,
if (!test_bit(idx, lod->lod_ost_bitmap))
continue;
tgt = OST_TGT(lod, idx);
- if (
tgt->ltd_active == 0
)
+ if (
!tgt->ltd_active
)
continue;
sfs = &tgt->ltd_statfs;