#define POOL_IT_MAGIC 0xB001CEA0
struct lod_pool_iterator {
- int lpi_magic; /* POOL_IT_MAGIC */
- int lpi_idx; /* from 0 to pool_tgt_size - 1 */
+ unsigned int lpi_magic; /* POOL_IT_MAGIC */
+ unsigned int lpi_idx; /* from 0 to pool_tgt_size - 1 */
struct pool_desc *lpi_pool;
};
*/
void lod_dump_pool(int level, struct pool_desc *pool)
{
- int i;
+ unsigned int i;
pool_getref(pool);
*/
int lod_ost_pool_add(struct ost_pool *op, __u32 idx, unsigned int min_count)
{
- int rc = 0, i;
+ unsigned int i;
+ int rc = 0;
ENTRY;
down_write(&op->op_rw_sem);
*/
int lod_ost_pool_remove(struct ost_pool *op, __u32 idx)
{
- int i;
+ unsigned int i;
ENTRY;
down_write(&op->op_rw_sem);
*/
int lod_check_index_in_pool(__u32 idx, struct pool_desc *pool)
{
- int i, rc;
+ unsigned int i;
+ int rc;
ENTRY;
pool_getref(pool);