#define LUSTRE_NODEMAP_DEFAULT_ID 0
+/** enums containing the types of ids contained in a nodemap
+ * kept so other modules (mgs, mdt, etc) can define the type
+ * of search easily
+ */
+
+enum nodemap_id_type {
+ NODEMAP_UID,
+ NODEMAP_GID,
+};
+
+enum nodemap_tree_type {
+ NODEMAP_FS_TO_CLIENT,
+ NODEMAP_CLIENT_TO_FS,
+};
+
/** The nodemap id 0 will be the default nodemap. It will have a configuration
* set by the MGS, but no ranges will be allowed as all NIDs that do not map
* will be added to the default nodemap
/* NID range list */
struct list_head nm_ranges;
/* UID map keyed by local UID */
- struct rb_root nm_local_to_remote_uidmap;
+ struct rb_root nm_fs_to_client_uidmap;
/* UID map keyed by remote UID */
- struct rb_root nm_remote_to_local_uidmap;
+ struct rb_root nm_client_to_fs_uidmap;
/* GID map keyed by local UID */
- struct rb_root nm_local_to_remote_gidmap;
+ struct rb_root nm_fs_to_client_gidmap;
/* GID map keyed by remote UID */
- struct rb_root nm_remote_to_local_gidmap;
+ struct rb_root nm_client_to_fs_gidmap;
/* proc directory entry */
struct proc_dir_entry *nm_proc_entry;
/* attached client members of this nodemap */
struct list_head nm_exports;
/* access by nodemap name */
- cfs_hlist_node_t nm_hash;
+ struct hlist_node nm_hash;
};
+void nodemap_activate(const bool value);
int nodemap_add(const char *nodemap_name);
int nodemap_del(const char *nodemap_name);
-
-#endif
+struct lu_nodemap *nodemap_classify_nid(lnet_nid_t nid);
+int nodemap_parse_range(const char *range_string, lnet_nid_t range[2]);
+int nodemap_parse_idmap(const char *idmap_string, __u32 idmap[2]);
+int nodemap_add_range(const char *name, const lnet_nid_t nid[2]);
+int nodemap_del_range(const char *name, const lnet_nid_t nid[2]);
+int nodemap_set_allow_root(const char *name, bool allow_root);
+int nodemap_set_trust_client_ids(const char *name, bool trust_client_ids);
+int nodemap_set_squash_uid(const char *name, uid_t uid);
+int nodemap_set_squash_gid(const char *name, gid_t gid);
+int nodemap_add_idmap(const char *name, enum nodemap_id_type id_type,
+ const __u32 map[2]);
+int nodemap_del_idmap(const char *name, enum nodemap_id_type id_type,
+ const __u32 map[2]);
+__u32 nodemap_map_id(struct lu_nodemap *nodemap,
+ enum nodemap_id_type id_type,
+ enum nodemap_tree_type tree_type, __u32 id);
+#endif /* _LUSTRE_NODEMAP_H */