struct lu_device_type *t,
struct lustre_cfg *lcfg);
/*
- * Free device. Dual to ->ldto_device_alloc().
+ * Free device. Dual to ->ldto_device_alloc(). Returns pointer to
+ * the next device in the stack.
*/
- void (*ldto_device_free)(const struct lu_env *,
- struct lu_device *);
+ struct lu_device *(*ldto_device_free)(const struct lu_env *,
+ struct lu_device *);
/*
* Initialize the devices after allocation
__u32 la_flags; /* object flags */
__u32 la_nlink; /* number of persistent references to this
* object */
+ __u32 la_blkbits; /* blk bits of the object*/
__u32 la_blksize; /* blk size of the object*/
__u32 la_rdev; /* real device */
__u64 la_valid; /* valid bits */
};
-
/*
* Layer in the layered object.
*/
int lu_object_invariant(const struct lu_object *o);
/*
+ * Finalize and free devices in the device stack.
+ */
+void lu_stack_fini(const struct lu_env *env, struct lu_device *top);
+
+/*
* Returns 1 iff object @o exists on the stable storage,
* returns -1 iff object @o is on remote server.
*/
struct lu_rdpg {
/* input params, should be filled out by mdt */
- __u32 rp_hash; /* hash */
+ __u64 rp_hash; /* hash */
int rp_count; /* count in bytes */
int rp_npages; /* number of pages */
struct page **rp_pages; /* pointers to pages */
LU_XATTR_CREATE = (1 << 1)
};
+/* For lu_context health-checks */
+enum lu_context_state {
+ LCS_INITIALIZED = 1,
+ LCS_ENTERED,
+ LCS_LEFT,
+ LCS_FINALIZED
+};
+
/*
* lu_context. Execution context for lu_object methods. Currently associated
* with thread.
* detail.
*/
void **lc_value;
+ enum lu_context_state lc_state;
};
/*