(void)link;
/* well, wait for something to happen */
- call_wait_handler(0);
+ cfs_call_wait_handler(0);
}
int64_t cfs_waitq_timedwait(struct cfs_waitlink *link, cfs_task_state_t state,
{
LASSERT(link != NULL);
(void)link;
- call_wait_handler(timeout);
+ cfs_call_wait_handler(timeout);
return 0;
}
-void cfs_schedule_timeout(cfs_task_state_t state, int64_t timeout)
+void cfs_schedule_timeout_and_set_state(cfs_task_state_t state, int64_t timeout)
{
cfs_waitlink_t l;
/* sleep(timeout) here instead? */
return getuid();
}
+gid_t cfs_curproc_gid(void)
+{
+ return getgid();
+}
+
+uid_t cfs_curproc_fsuid(void)
+{
+ return getuid();
+}
+
+gid_t cfs_curproc_fsgid(void)
+{
+ return getgid();
+}
+
void cfs_enter_debugger(void)
{
/*