+ /* ldlm_lock_enqueue() has already placed lock on the granted list. */
+ ldlm_resource_unlink_lock(lock);
+
+ /* Import invalidation. We need to actually release the lock
+ * references being held, so that it can go away. No point in
+ * holding the lock even if app still believes it has it, since
+ * server already dropped it anyway. Only for granted locks too. */
+ /* Do the same for DEADLOCK'ed locks. */
+ if (ldlm_is_failed(lock) || ldlm_is_flock_deadlock(lock)) {
+ int mode;
+
+ if (flags & LDLM_FL_TEST_LOCK)
+ LASSERT(ldlm_is_test_lock(lock));
+
+ if (ldlm_is_test_lock(lock) || ldlm_is_flock_deadlock(lock))
+ mode = getlk->fl_type;
+ else
+ mode = lock->l_granted_mode;
+
+ if (ldlm_is_flock_deadlock(lock)) {
+ LDLM_DEBUG(lock, "client-side enqueue deadlock "
+ "received");
+ rc = -EDEADLK;
+ }
+ ldlm_flock_destroy(lock, mode, LDLM_FL_WAIT_NOREPROC);
+ unlock_res_and_lock(lock);
+
+ /* Need to wake up the waiter if we were evicted */
+ wake_up(&lock->l_waitq);
+
+ /* An error is still to be returned, to propagate it up to
+ * ldlm_cli_enqueue_fini() caller. */
+ RETURN(rc ? : -EIO);
+ }