-#include <linux/fs.h>
-#include <linux/stat.h>
-#include <asm/uaccess.h>
-#include <asm/segment.h>
-#include <linux/mm.h>
-#include <linux/pagemap.h>
-#include <linux/smp_lock.h>
-#else
-#include <liblustre.h>
-#endif
+/**
+ * Lock a lock and its resource.
+ *
+ * LDLM locking uses resource to serialize access to locks
+ * but there is a case when we change resource of lock upon
+ * enqueue reply. We rely on lock->l_resource = new_res
+ * being an atomic operation.
+ */
+struct ldlm_resource *lock_res_and_lock(struct ldlm_lock *lock)
+{
+ /* on server-side resource of lock doesn't change */
+ if (!ldlm_is_ns_srv(lock))
+ spin_lock(&lock->l_lock);