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35 #define DEBUG_SUBSYSTEM S_LDLM
37 #include <libcfs/libcfs.h>
39 #include <liblustre.h>
42 #include <lustre_dlm.h>
43 #include <lustre_lib.h>
46 * ldlm locking uses resource to serialize access to locks
47 * but there is a case when we change resource of lock upon
48 * enqueue reply. we rely on that lock->l_resource = new_res
51 struct ldlm_resource * lock_res_and_lock(struct ldlm_lock *lock)
53 /* on server-side resource of lock doesn't change */
55 cfs_spin_lock(&lock->l_lock);
57 lock_res(lock->l_resource);
59 lock->l_res_locked = 1;
60 return lock->l_resource;
62 EXPORT_SYMBOL(lock_res_and_lock);
64 void unlock_res_and_lock(struct ldlm_lock *lock)
66 /* on server-side resource of lock doesn't change */
67 lock->l_res_locked = 0;
69 unlock_res(lock->l_resource);
71 cfs_spin_unlock(&lock->l_lock);
73 EXPORT_SYMBOL(unlock_res_and_lock);